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Thoughtful industry observers point out that a key ingredient to the adoption of any new technology lies in finding and articulating examples where the technology solves "real world" problems at a down-to-earth cost. In the case of SSS, maybe it's time to look to the skies.
In-flight entertainment ( Up In the Air: Problems with streaming media 7 miles high
A new generation of
Upgrading Flash Fits Well in the Fuselage
Unlike mechanical hard disks, the capabilities of Flash solid state storage match quite well with the requirements of in-flight entertainment systems. First, Flash SSS has no mechanical moving parts, making the system more reliable and less sensitive to vibrations and rough landings. This would allow the
Beyond all of these factors, Flash SSS offers much higher performance than HDDs, for both the random or sequential reads that characterize streaming media entertainment systems. Flash SSS can handle much higher throughput than HDD, allowing more entertainment to be served. Also, Flash response time, or latency, is much lower than HDD. A spinning mechanical disk finds and reads a block of data in no less than 5 milliseconds under optimum conditions. Flash SSS responds about 50 times faster, in tens of microseconds. This makes a significant difference, especially in random access.
Another way to think about throughput or bandwidth and latency is to multiply these metrics together to get total random input/outputs per second (IOPS). One hard drive, even a very fast, relatively expensive one, provides only 100 – 300 IOPS. The HDD head actuators perform acrobatics in their struggle to keep up with random access patterns such as those from hundreds of airline passengers. It's really a matter of mechanics. In contrast, some Flash SSS devices are currently approaching or even exceeding 100,000 IOPS. When several hundred passengers on a large airliner all watch movies, play video games, or listen to music simultaneously, it takes many HDDs to adequately respond, but only one small lightweight Flash SSS device can provide all the storage performance needed.
For passengers, with the huge increase in available bandwidth (random and sequential) provided by SSS, each can request to watch their movie of choice and not need to wait until the system collects a number of requests and streams them out together, which is needed in HDD systems to reduce the effects of random access storage requirements.
Conclusions
The capabilities offered by solid state storage and the requirements of in-flight entertainment systems are almost a perfect match. SSS is faster, lighter, denser, more rugged, and less power hungry than traditional HDD systems. But before you rush out to alert the commercial airline industry, don't forget about similar entertainment media requirements aboard ocean cruise liners and passenger trains around the world, as well as countless other applications. Additionally, because of the performance benefits of SSS, a whole new set of applications will undoubtedly find their way to in-flight and on-board entertainment systems.
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